Dead Signal

Archive

Where forgotten futures survive.


WHO WE ARE

Dead Signal Archive is a repository of speculative fiction, cinematic experiments, philosophical horror, dark satire, interactive worlds, and recovered transmissions from impossible futures. Built as an umbrella for interconnected creative projects across literature, video, games, comics, and experimental media, the Archive exists to preserve strange stories that fall between genres and survive beyond conventional formats. Some transmissions are unfinished. Some are corrupted. Some were never meant to be recovered at all.


Hero Picks Adventures

HERO PICKS ADVENTURES is an expanding anthology of interactive fantasy worlds built around fast-paced decision making, atmospheric storytelling, and replayable adventures. Combining tabletop-inspired mechanics with minimalist game design, the project explores the idea of mythic heroes trapped inside strange, dangerous, and often collapsing worlds. Its first active title, Dwarf Picks, places players in the role of a treasure-seeking dwarf navigating branching encounters, ancient shrines, monsters, relics, and impossible choices across a fantasy landscape. Designed as both a playable experience and a growing narrative universe, HERO PICKS ADVENTURES serves as the interactive wing of the Dead Signal Archive.


The American Spring

American Spring is a fragmented work of speculative political fiction exploring revolution, collapse, media manipulation, and the mythology of modern America through interconnected vignettes and shifting perspectives. Set against the backdrop of a bloodless uprising and a nation struggling to redefine itself, the project examines how ideology, technology, fear, and performance reshape collective identity in moments of systemic instability. Rather than presenting a single protagonist or linear narrative, American Spring functions as a mosaic of voices, documents, conversations, and lived experiences recovered from the edge of a societal transformation.


Harbringer of Steel

Harbinger of Steel is a short work of speculative fantasy centered on violence, prophecy, and the fragile line between humanity and myth. Set within a harsh and dying world shaped by conflict and ancient power, the story follows individuals confronting forces far larger than themselves while struggling with survival, identity, and the cost of power. Blending dark fantasy imagery with philosophical undertones and cinematic pacing, Harbinger of Steel presents a contained but atmospheric glimpse into one of the many fractured worlds preserved within the Dead Signal Archive.


Undeath and Taxes

Undeath and Taxes is a dark comedic series blending supernatural horror, absurd bureaucracy, and workplace satire into a world where the undead are treated less like monsters and more like administrative problems. Set within a reality where vampires, zombies, necromancers, and other horrors collide with modern institutions and everyday life, the project explores the ridiculousness of systems attempting to regulate the impossible. Combining sharp dialogue, cynical humor, and horror imagery with a grounded comedic tone, Undeath and Taxes serves as one of the more satirical and character-driven corners of the Dead Signal Archive.


Event Horizons RPG

Event Horizons RPG is an experimental narrative platform combining tabletop roleplaying mechanics, collaborative storytelling, and artificial intelligence to create persistent shared worlds shaped directly by player decisions. Designed as both a game system and an evolving creative universe, the project explores the intersection of human imagination and AI-assisted storytelling through live adventures, dynamic characters, emergent lore, and player-driven narratives. Blending science fiction, fantasy, horror, and philosophical speculation, Event Horizons RPG serves as one of the central worldbuilding initiatives housed within the Dead Signal Archive.


The Archive

Dead Signal Archive preserves a growing collection of fragmented worlds, unfinished transmissions, speculative fiction, experimental media, abandoned concepts, recovered documents, and strange creative artifacts spanning multiple genres and formats. Functioning as both a repository and an evolving creative ecosystem, the Archive contains works ranging from published fiction and interactive games to scripts, cinematic experiments, philosophical essays, and unrealized worlds still transmitting from the edges of development. Some entries are complete. Others remain corrupted, incomplete, or lost somewhere between imagination and reality.